Projects

  • C / Borg – The Parliament of Robots / Robottinget

    Copenhagen Denmark

    C / Borg is an artificial life ecosystem of robots and natural systems engaging contemporary Danish architecture, governance and culture. Rail passengers will be immersed in an artificial life organism as they move through the space. The installation celebrates contemporary Danish arts culture in a responsive open source project, that will stimulate dialogue surrounding the future of governments internationally and the media arts in particular.

    Read more →
  • Abiopoiesis Microbiome

    Cancun Mexico, Columbus Ohio

    Global weather is perhaps the most complex unpredictable thing we know, yet is exhibits characteristics that we see in living systems such as being thermodynamically open, having dynamic behavior and showing emergent characteristics. To now hear that weather may be mediated by living bacterial cultures adds new questions about the nature of weather as a proto living system

    Read more →
  • Cholula Murmurations

    Cholula and Coapa Mumurations are data based works where photographic data of natural flora and fauna of Mexico give rise to forms created in and manipulated in 3d. These were rendered and mounted on aluminum panels.

    Read more →
  • Woman’s Tears Machine Gun

    Ottawa Canada, Lisbon Portugal

    The Woman's Tears Machine Gun is a gun to end all wars. With bullets constructed of woman's tears it completely deflates the desire for violence. A woman's tears contain chemical substances. pheromones which diminish testosterone and point to the fact that woman's tears possess affective chemical signals. This evolutionary strategy has implications for what we unknowingly send chemically, with unknown and unintended signals.

    Read more →
  • Spider Haus Movies

    Columbus Ohio

    Spider Haus Movies is an algorithmic video work, allowing a common house spider to control a film about spiders. When the living spider is still and not moving on the web (which is what they do mostly) the projector plays a film about spiders. When the spider moves a mini door opens allowing the spider to feed itself and the camera now focuses on the living/eating spider, while changing the progression of the algorithmic video.

    Read more →
  • Angel of Car of Death (Carro Angel de Muerte)

    Cholula and Coapan Mexico

    Angel of Car death is a large abandoned truck spray painted pink. Out of the hood rewired bump and turn cars, trucks, guns, appear to sprout where the motor was. They are attached to a long wooden totem. For me as bicycle rider this celebrates the trucks death and hope it stays that way and for my collaborator and I, it was also an acknowledgment that a truck is sustenance in farming communities.

    Read more →
  • Portuguese Murmurations

    Lisbon, Odimira, Portugal, Bilbao Spain

    This is a databased series inspired by the nature, culture, architecture and art I have experienced in my visits to Portugal. Dramatic features of the Lisbon's landscape define to how these works evolve and how the country's timeless natural and historical features inspire them. The works focus on the country’s diverse flora and fauna, the convergence of the natural and built environment, music, blue sky and bridges.

    Read more →
  • 3-Story Robots

    Mexico City Mexico

    The “3-Story Robots” is a large robotic head on a rolling platform commissioned by the Centro National de Las Artes in Mexico city. They can track human form and stop and tell interactants a 3D – animated story about the coevolution of humans and robots. These robots use projection mapped imagery on a front facing screen to tell 3D animated stories about our emerging relationships with a semi - living robotic species.

    Read more →
  • aBioBot

    San Francisco, California

    AbioBot is a collaborative project between artists, scientists and engineers to create a bio robotic lab assistant that automates the processes and procedures of working with biological media for making art and science.

    Read more →
  • Electroasis

    ElectrOasis integrates technologies for the growing of food, collection of water and the creation of electrical power for lighting and Internet connectivity. It combines the technologies such as concentrated solar, aquaponic fish farming, water collection, production of edible vegetables with water sequestration and green waste management. ElectrOasis conflates all these technologies into a complete, integrated system design that is scalable and sustainable, given desert regions and arid regions of our planet.

    Read more →
  • Mirror Masks

    Columbus Ohio, Des Moines Iowa

    Designed to reflect the "other". As research has shown that humans reflect each other with micro-momentary facial movements, "Mirror Masks" bypasses that process to show the "other" how they appear directly by looking into the mirror of self. I am interested in the fusiform gyrus in the human brain in particular and felt this work would also get those areas of the brain to light up.

    Read more →
  • Drone Eats Drone: American Scream

    Marseilles France

    "Drone Eats Drone" consists of two reaper drones terminally crashing into each other. They are riding around on a hacked and reprogrammed, Roomba vacuum cleaner. On the Roomba robot base is a bucolic country house, with mini humans and cows and speaks to the issues of the coming of the drones into domestic markets worldwide. With technology and the issues of borders drones have become the weapon of choice.

    Read more →
  • Cascading Gardens

    Pervouralsk, Russia, Lisbon Portugal, Columbus Ohio,
    2013-2015

    The project Cascading Gardens TM uses the principles of biophilic design to create a more natural and calming environment. In this living installation the houseplants provide oxygen to the indoor spaces and provide salubrious psychological effects, through the aesthetics of color. The water pumping system makes this garden almost self-sustaining. Research toward sustainable solutions in food robotic gardens has been fruitful.

    Read more →
  • Amy Riding the Golden Cricket

    Lisbon Portugal
    2013

    Amy Riding the Golden Cricket was created for an exhibition Beam Me Up curated by Leonel Moura. It was a repurposed 3D model that I created for the Trans-Species exhibition.

    Read more →
  • Trans-Species

    Salem Massachusetts
    2013-2014

    Trans-Species was my response to an insect-sized museum The Museum for Insects created by Amy Youngs. Amy invited me to create a one person exhibit in her mini museum, that features artwork specifically created to house and entertain crickets with contemporary art. I looked at cricket perception and thought about what they would like to see and interact with. Here you will see a mini series focused on their entertainment.

    Read more →
  • Seed Series

    Lisbon, Madeira, Portugal, Salem Massachusetts, Columbus Ohio
    2013

    As plants are rooted in the ground and cannot travel the seeds are an important evolutionary strategy for propagation and can be seen as the most precious of developments as they carry the next generation forward. The works within this exhibition are conflations of animal, insect and plant and forms constructed with natural lessons in mind to create hyper-realistic, suggestive transgenic constructions.

    Read more →
  • Fusiform Polyphony (Face Music)

    Toronto Canada, Sao Paulo Brazil
    2011

    Face Music 2011 is a series of 6 robotic sculptures that compose their own music with input from participant images. Micro video cameras mounted on these robots, move toward people’s bodies and faces while capturing human snapshots. These images are digitally processed and pixelated and turned into a constantly evolving generative soundscape, where facial features are turned into sound melody and rhythm.

    Read more →
  • Drawing Robots

    Buenos Aires Argentina
    2010

    The drawing robots are two robotics toys deconstructed and reconstructed including the plastic enclosures to create a long performative work that did 2 robotic drawings. The existing robots were disassembled and reassembled, integrating motors, sensors, waste plastic, electronics and LEDS with pens of different colors and allowed to run and develop for 2 weeks.

    Read more →
  • Enteric Consciousness

    Yverdon-les-Bains Switzerland
    2010

    The, Enteric Consciousness is an artificial stomach installation, where a glass stomach filled with living bacteria, are able to sense and activate a large robotic chair in the shape of a giant tongue. This tongue chair is designed to give you a comforting massage if the bacterial cultures within the artificial stomach are healthy and living. Together the robot and the artificial microbiome in the stomach control your massage.

    Read more →
  • Pheromone Robot Stories

    Yverdon-les-Bains Switzerland, Buenos Aires Argentina, Columbus Ohio, Mexico City Mexico
    2010

    What if robots could sense things about us that we did not know ourselves? Pheromone Robot animation tells a science fiction story of new interactions between humans robots, through an multi-channel work of animation and sound. In this story, robots have gained new sensing capabilities, which allow them to understand both pheromones and the body languages of humans and to use this understanding to subtly manipulate us.

    Read more →
  • Paparazzi Bots

    Ottawa, Toronto, Vancouver Canada, Mexico City Mexico, Aix en Provence France, Lisbon Portugal, Columbus, Mansfield Ohio
    2009

    The Paparazzi Bots is a series of autonomous robots standing at the height of the average human. Comprised of cameras, microprocessors, sensors, code and robotic actuators on a custom-built rolling platform, they move at the speed of a walking human, avoiding walls and obstacles while using sensors to move toward humans. They seek one thing, to capture photos of interactants elevating them to "fame" in this paparazzi moment.

    Read more →
  • Farm Fountain 5

    2009

    Farm Fountain is a system for growing edible and ornamental fish and plants in a constructed, indoor ecosystem. This aquaponics hanging garden uses a powerful pond pump, along with gravity to flow nutrients from fish waste through the plant roots. It was the first fully solar powered aquaponic garden in the world in a fully solar powered hotel in Portugal. The hotel uses greens to feed guests.

    Read more →
  • Buzz 2

    2008

    When you put your ear to the delicately sculpted glass ear you will hear the sound of beehives and amplified networks. These beehives, insect networks pollinate the many varieties of grapes that are used produce wine around the world. On occasion the sound of telephone networks, data networks, satellites, planes, trains digital blips add to this buzzing at all scales. This animation, sound and glass installation amplifies all forms of networks

    Read more →
  • Exquisite Bodies

    2008

    This interactive video mobile, focused on the natural and urban body of central Ohio is a commission from the COSI museum in Columbus Ohio and now a part of their permanent collection. (Columbus Museum of Science and Industry).

    Read more →
  • Farm Fountain 4

    2008

    Farm Fountain is a system for growing edible and ornamental fish and plants in a constructed, indoor ecosystem. Based on the concept of aquaponics, this hanging garden fountain uses a simple pond pump, along with gravity to flow the nutrients from fish waste through the plant roots. The plants and bacteria in the system serve to cleanse and purify the water for the fish.

    Read more →
  • Our Daily Dread

    2007

    A work concerned with the mechanization of food production. As we reach critical stages of overwhelming the planets natural biomes, robots are now assuming a greater role in food production. With the machine nature of global food production, robotics and machine technology has now supplanted the human hand in manufacturing animal and vegetables mechanically.

    Read more →
  • Machinic Diatoms

    2007

    Machinic Diatoms 3D irrealities imagines the day when designer molecular constructors will permit unicellular machines, nano machines to co-inhabit and maintain the body. They may enter through our membranes / pores and be both invited and uninvited guests finding residence in our cells among the healthful organelles that, are part of the human cellular maintenance and survival ecosystem.

    Read more →
  • Buzz

    2007

    A Sound, glass, bacteria and wine installation. When you put your ear to the delicately sculpted glass ear you will hear the sound of beehives amplified. These beehives, insect networks pollinate the many varieties of grapes that are used to grow the Porto wine in Portugal. On occasion the sound of telephone networks and data networks and the beeps of satellites will add to the buzzing.

    Read more →
  • Farm Fountain 3

    2007

    Farm Fountain is a system for growing edible and ornamental fish and plants in a constructed, indoor ecosystem. Based on the concept of aquaponics, this hanging garden fountain uses a simple pond pump, along with gravity to flow the nutrients from fish waste through the plant roots. The plants and bacteria in the system serve to cleanse and purify the water for the fish.

    Read more →
  • Diatomaceous

    2006

    Diatomaceous were inspired by Ernest Haeckel and his early drawings of diatoms and other micro life. They were designed in 3D software, built in illustrator and laser cut first in steel and then in copper. They were produced at Pilchuck during a residency in 2009.

    Read more →
  • Hydroponic Herb Garden

    2006

    This solar powered hanging hydroponic sculpture garden is a place to grow herbs for cooking with all the added benefit of water flowing and trickling sounds possible from an indoor waterfall. It is a place to start new plants which will be transferred to our outdoor garden. The plants receive their nutrients in a moving aquaculture and this allows them to grow in a healthy fashion.

    Read more →
  • Autotelematic Spider Bots

    2006

    Autotelematic Spider Bots 2006 (a collaboration with Matt Howard) is an artificial-life, robotic installation consisting of 10 spider-like sculptures that interact with the public in real time, self modifying their behaviors based on their interactions with the viewer, themselves, their environment, and their food source. They were experiments in allowing a robot to emerge into energy autonomy by making it able to find its recharge stations.

    Read more →
  • Augmented Fish Reality

    2003

    The Augmented Fish is comprised of 5 rolling, robotic fish-bowl sculptures, (3 for this exhibition) designed to explore interspecies and transpecies communication. In these robotic sculptures, Siamese fighting fish use intelligent hardware and software to move their robotic fish bowls anywhere that they desire in order to interact with their environment. Siamese fighting fish can see clearly beyond their glass bowls.

    Read more →
  • Spider Haus

    2001

    Spider Haus is a transpecies communication artwork allowing humans to observe the delicate beauty of the common house spider (Theridiidae). It is constructed of rapid prototyped stereo lithography, electronics, wood, TV and and camera. The micro video camera is mounted on the interior of the plant-like forms and amplifies the spider environment to allow humans to observe and commune with these delicate and alien creatures.

    Read more →
  • Two Sides of One Branch

    2000

    Two sides of one branch is an x ray of a human hand, skull and VLSI circuits juxtaposed with natural tree branches. Another branch is compared to the interior of a cell with cytoskeleton visible. The all-pervasive tree structure is a most efficient matter, energy and information distribution network. Tree structures are forms that recur consistently in organic and inorganic systems alike.

    Read more →
  • Autopoiesis

    2000

    Autopoiesis is an artificial life robotic series of fifteen musical and robotic sculptures that interact with the public and modify their behaviors based on the both the presences of the participants in the exhibition and the communication between each separate sculpture. This series of A life robotic sculptures talk with each other through a hardwired network and audible telephone tones, which are a musical language for the group.

    Read more →
  • Flickering Signifiers

    1999

    Flickering Signifiers are ambient light sculptures concerned with the rhythmic nature of television light and how it is used to seduce and compel the viewer into a kind of hypnotic and passive inaction. Detection of movement has been at the core of our survival and ironically it creates an embalmed behavior which allows easy seduction by rapid flashing movement. The edge of the human retina is mostly sensitive to movement.

    Read more →
  • Standby Deliver

    1999

    "Standby Deliver" - consists of steel plates facing each other and moving back and forth attached to activating motors. Underneath is a lit glass sugar molecule. Visitors have access to chewing gum, which they chew and stick to the chewing plates, which will stretch out, creating long colorful strings of the sticky substance. After many cycles of the plates back and forth motion, the glass sugar molecule is coated with the colorful goo.

    Read more →
  • Chairello, & Prepared Tape Machine

    1999

    Chairello built for Saccadia Quartet. A group including composer and electroacoustic percussionist Eric leonardson, Carol Genetti, and Andrea Polli. I performed the Chairello an experimental musical instrument, Telephone tone machine and a Prepared Tape machine.

    Read more →
  • Mediated Encounters

    1998

    Mediated Encounters is an interactive robotic installation of four fish tanks designed to allow Siamese Fighting fish (Betta Splendons) to determine the movement of two grapevine sculptures. This piece allows aggressive fish to interact not killing each other and explore their environment beyond the limits of the fish bowls. The fish determine the robot direction by crossing light break-beams connected to the custom computer.

    Read more →
  • Watchers

    1997

    Watchers are ambient light sculptures that explore the rhythmic nature of light and how the modulation of light changes the feedback loop of TV. These works utilize rewired mini TVs and tube with receiver intact though sound deactivated to focus on the pure light contrasts. These works are not concerned with the media images per se but the means by which producers can effect our behavior with rapid-fire cuts.

    Read more →
  • Technology Recapitulates Phylogeny

    1996

    As you approach this piece a sensor turns a light on which projects the worms and tree forms onto the walls and ceiling. The tubefex worms which are the stars of this piece demonstrate a form of supra organization in which these single tubefex worms act together to form a group consciousness of thousands of worms. The gaggle sends out exploratory tentacles projecting from the edge of undulating masses.

    Read more →
  • Delicate Balance

    1995

    Delicate Balance designed to allow a fish to determine the direction that it moves along a wire, so it can explore it's environment beyond the limits of the tank. Bettas have excellent sight giving them the ability to see far outside the tank. Delicate Balance designed to allow a fish to determine the direction that it moves along a wire, so it can explore it's environment beyond the limits of the tank.

    Read more →
  • Dis-M-Body

    1995

    Dis-M-Body by Ken Rinaldo & Amy Youngs is an installation exploring the disembodied nature of information and messages as they dislocate and fracture one's sense of self, while simultaneously expanding one's sense of connection. Our sense of self is no longer created through direct experiences but instead through mediated and simulated experience. Fictive fluid worlds & senses continue to extend far beyond the physical limits of our bodies.

    Read more →
  • The Flock

    1993

    The Flock is a group of musical interactive sound sculptures which exhibit behaviors analogous to the flocking found in natural groups such as birds, schooling fish or flying bats. Flocking behaviors demonstrate characteristics of supra organization, of a series of animals or artificial life forms that act as one creature. They are complex, interdependent interactions in relation to other flocking members.

    Read more →
  • Cybersqueeks

    1988

    The Cyber-Squeak series spoofs the emergence of machine intelligence, in which electronics integrated with life-like forms, have begun to squeak their first words; in their language. Through sensors and switches interactive works respond to human touch and a changing light environment, which induces them to emit emphatic squawking sounds. This cacophonous installation analogizes the forest of information we are immersed in.

    Read more →
  • I Yam What I Yam

    1988

    Constructed of potatoes, yams, dirt and eggs filled with tempera paint, this living systems sculpture involves interaction and evolution in time. During the opening people were given stones, to throw at the painting, thus exposing the bed of yams and potatoes to the paint injected into each egg. Later the sculpture evolved and grew being occupied by slugs and snails. They loved it till it was gone.

    Read more →
  • Kinetic Painting Machine

    1988

    The kinetic painting machine was a participatory painting machine that involved audience interaction. Audience were asked to contribute random pocket items, which (through motors and string were dragged over a canvas that was soaked in many colors of tempera paint injected into eggs. After the eggs were released into a gravity field these brushes and objects were allowed to motor over the painting and leave their random marks.

    Read more →
  • Early Sculpture

    1987 ...

    My early works are conceptually driven explorations of material and form where I was learning these languages and how they could be better used to express ideas. In the process I discovered motion, light, electronics, control, microchips, process, plaster, latex, fiber optics, theory and most importantly conceptually oriented works of art using science and technology as material and conceptual fodder.

    Read more →
Translate »